Lagassist's /optimizer feature does the same and can be enabled in a couple of minutes. I've considered it pointless though, since you can just disable particles, pistons don't cause THAT much lag, tnt, spawners, etc shouldn't be an issue.
Hi. We understand your concerns but we are doing our best to fill up payments as soon as possible. Let me sum up the reasons the work is going slower:
- Will is the only one with access to the old payments log. Since it contains private data that is from another server entirely (CraftMC is not a continuation of IDMC) he can't give it to us without breaking privacy. The information is expansive and we are working on respecting the GDPR.
- We are working on expanding to multiple games to make your experience better. Even though you may not see us all online, you need to keep in mind that many of the key things that make a server work are behind the curtain: development, management, business ties, etc. These are the elements that keep a server running for long, train a friendly staff that is here to help you, new games that you won't see elsewhere, etc.
- I'm going to expand on the idea of the 2 separate servers. Even though CraftMC has some of the old owners of IDMC, there have been new people coming to the team that had absolutely no benefit from or even knowledge of the past server. The decision to keep your ranks was taken after requests from the old owners that still wanted to give you ranks for your support on IDMC. The ranks people received back are worth over 1000$, all potential revenue we passed because we want to be an honest server.
To end it up, you will see your rank soon. Don't expect it in 1 or 2 days, but you should get it in less than 2 weeks. We are sorry for the time it takes.
The reason we avoided PlayerVaults is that it has some issues with duplication. This is a big concern to us and sadly something we need to take into account. Some ranks have /enderchest to open their own enderchest for storage. They can then use shulker boxes to get a huge amount of space.