Free Custom Totem of Undying Generator — Java & Bedrock

Turn any player skin into a personalized Totem of Undying for Java and Bedrock. Download a .zip resource pack or a ready-to-import .mcpack.

Enter a username or upload a 64×64 skin PNG, pick a style preset, then export for the edition you play.

Builds a 16×16 Totem of Undying from your skin. Export a Java .zip or Bedrock .mcpack — both replace the in-game totem texture.
Used only for the Java .zip (pack_format 34). Bedrock .mcpack does not need this.
Shown in both Java and Bedrock pack lists.
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How to Create Your Custom Totem

  1. Choose Your Source: Enter any Minecraft username to use their skin, or upload a custom 64×64 PNG skin file.
  2. Select Display Style: Pick Classic, Square, Mini Me, Portrait, or Legacy. Each preset maps your skin differently onto the 16×16 totem texture.
  3. Customize Appearance: Toggle the outer skin layer (hat/overlay) on or off, and adjust face pixel coordinates if needed for non-standard skins.
  4. Preview in Real-Time: See your custom totem instantly rendered as it will appear in-game.
  5. Download for your edition: Grab a Java .zip for the resourcepacks folder, or a Bedrock .mcpack to double-click and import.

Why Use a Custom Totem?

The Totem of Undying is one of Minecraft's most iconic life-saving items. By customizing it with your own skin or character design, you add a personal touch to your gameplay experience. Whether you want to see your own face, your friend's character, or a custom mascot appear during that clutch save moment, this tool makes it possible in seconds.

Features

  • Direct Username Lookup: Automatically fetches and uses official Mojang skins
  • Custom Skin Upload: Works with any 64×64 PNG Minecraft skin file
  • Five Style Presets: Classic, face-focused Square, full-body Mini Me, Portrait, and Legacy
  • Hat Layer Control: Show or hide the second skin layer for cleaner designs
  • Face Position Override: Manually adjust face coordinates for non-standard skin layouts
  • Instant Preview: See changes in real-time before downloading
  • Java & Bedrock export: Download a Java .zip or Bedrock .mcpack in one click
  • 100% Client-Side: All processing happens in your browser—no uploads to servers

Installation Instructions

Java Edition

  1. Download the Java .zip pack
  2. Open Minecraft → Options → Resource Packs → Open Pack Folder
  3. Drop the ZIP into that folder (do not extract it)
  4. Activate the pack and click Done — your custom totem appears in-game

Bedrock Edition

  1. Download the Bedrock .mcpack file
  2. Double-click it (or open it) so Minecraft Bedrock imports the pack
  3. In a world's settings, open Resource Packs and activate your custom totem pack
  4. Hold a Totem of Undying — it should show your Mini-Me texture

Both packs only replace the totem texture, so they stack cleanly with most other resource packs.

Technical Details

The generator maps your skin onto a 16×16 totem sprite. For Java it writes assets/minecraft/textures/item/totem_of_undying.png plus pack.mcmeta. For Bedrock it writes textures/items/totem.png with a valid manifest.json inside an .mcpack (a zip Minecraft can import directly).

All image processing is performed client-side using HTML5 Canvas, so your skin data never leaves your browser. The tool supports both classic (64×32) and modern (64×64) skin formats, automatically detecting and handling the layout.

Tips for a Better Totem

  • Use the Face Origin override in Face selection if your custom skin places the head in a non-standard spot (usually 8,8 for standard skins).
  • Toggle the hat/overlay layer off for a cleaner silhouette on skins with unwanted second-layer artifacts.
  • Try all five styles — Square emphasizes the face, Mini Me shows the full figure, Portrait keeps head and shoulders.
  • Share links only store the changed pixels, so they stay tiny and load instantly for whoever opens them.

Common Questions

Does this work on Bedrock Edition?

Yes. Use the Bedrock .mcpack download, double-click to import, then activate the pack under your world's Resource Packs. Works on Windows, mobile, and console Bedrock as long as custom packs are allowed.

Can I use this on servers?

Yes! Resource packs are client-side only, so you can use your custom totem on any server. Other players will see the default totem unless they also have your pack installed.

Will this work with other resource packs?

Yes, as long as the other pack doesn't also modify the totem texture. If there's a conflict, the pack loaded last (higher in the list) takes priority. Use our Resource Pack Merger tool to combine multiple packs properly.

Why does my totem look off-center?

Some custom skins place the face in non-standard positions. Use the "Face Origin" override fields to manually adjust the X and Y coordinates (usually 8,8 for standard skins).

Related Tools

About this Custom Totem Generator

Create a personalized Totem of Undying from any player skin or uploaded PNG. The tool builds a compact 16×16 item texture and packages it for both editions: Java (assets/minecraft/textures/item/totem_of_undying.png in a .zip) and Bedrock (textures/items/totem.png in a .mcpack).

Choose between five layout presets: Classic, Square, Mini Me, Portrait, and Legacy. For Java, pick the desired pack_format so the generated ZIP works cleanly from 1.19.4 through 1.21.x. Bedrock packs use a standard resource-pack manifest and import with a double-click.

Everything runs client-side in your browser—your skin image is not uploaded to our servers. The generator reads the original skin layout (head, torso, arms, legs and optional hat layer) and composes a true pixel-based totem sprite rather than using simple image scaling. Drag the face selector to pick an exact 8×8 head region (great for off-center eyes, hats, or custom head shapes).

Quick export options

  • Java .zip: Resource pack with pack.mcmeta and the Java totem path.
  • Bedrock .mcpack: Importable pack with manifest.json and the Bedrock totem path.
  • PNG: Download the 16×16 texture directly.
  • Share: Create a compact link with only changed pixels embedded for easy sharing.

Why make a custom totem? They're an easy, low-cost cosmetic tweak—perfect for marking a season on an SMP, reinforcing a streamer or team brand, or adding seasonal art. The override targets a single texture, so it's tiny, safe to merge with other packs, and has negligible performance impact. To revert, disable or remove the generated resource pack.

Want more features (animation frames, batch generation)? Send suggestions — we're actively improving the tool. Enjoy making your survival more personal, one totem at a time.

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